package jesse.keeblarcraft.Commands; public class FactionCommands { // Register function for commands public void RegisterFactionCommands() { } /// PRIVATE HANDLERS BELOW private int CreateFaction() { int retValue = -1; return retValue; } private int DeleteFaction() { int retValue = -1; return retValue; } private int AddPlayerToFaction() { int retValue = -1; return retValue; } private int KickPlayerFromFaction() { int retValue = -1; return retValue; } private int PromotePlayerInFaction() { int retValue = -1; return retValue; } private int DemotePlayerInFaction() { int retValue = -1; return retValue; } private int SetPlayerRoleInFaction() { int retValue = -1; return retValue; } private int DeclareFactionBase() { int retValue = -1; return retValue; } // admin only private int SetFactionPower() { int retValue = -1; return retValue; } private int DeclareFactionEvent() { int retValue = -1; return retValue; } private int DeclareEnemyFaction() { int retValue = -1; return retValue; } private int DeclareAlliedFaction() { int retValue = -1; return retValue; } private int DeclareNeutralFaction() { int retValue = -1; return retValue; } private int ListAllFactions() { int retValue = -1; return retValue; } private int RegisterFactionChatChannel() { int retValue = -1; return retValue; } // admin only private int DeleteFactionChatChannel() { int retValue = -1; return retValue; } private int DepositToFactionBank() { int retValue = -1; return retValue; } private int WithdrawFromFactionBank() { int retValue = -1; return retValue; } private int FactionBankBalance() { int retValue = -1; return retValue; } private int ListFactionBankTransactions() { int retValue = -1; return retValue; } }