/*
 *
 * EventManager
 *
 * This class is responsible for handling the setup and execution of events within the game for the mod. These events can be configured as plugins in this
 * directory which are executed in an abstract fashion with handling. If you need a new event (for a story item, or handling a player event, etc) then it
 * is preferred to add that as an extension class and called within this manager object
 *
*/

package jesse.keeblarcraft.EventMgr;


public class EventManager {

}