package jesse.keeblarcraft.entity;

import jesse.keeblarcraft.Keeblarcraft;
import net.minecraft.client.render.entity.model.EntityModelLayer;
import net.minecraft.util.Identifier;

//for registering the final model layers
public class ModModelsLayers {
    public static final EntityModelLayer PORCUPINE = 
    new EntityModelLayer(new Identifier(Keeblarcraft.MOD_ID + "porcupine"), "main");
    
}
